About the BiblioBouts Project

* October 1, 2009 to September 30, 2012 *

Impetus

It is difficult to impress on incoming students the importance of information literacy skills and concepts because:

  • A minority of institutions feature first-year experience programs where information literacy content is mandatory,
  • Teaching faculty, so concerned with disciplinary coverage, are reluctant to cede valuable in-class time to librarians,
  • Students are intent on reaping the rewards faculty give them for mastering the core concepts of the academic disciplines and, thus give scant attention to developing their information literacy skills and concepts, and
  • Students do not see a direct cause-and-effect connection between the library research they do and the grades their instructors give to their papers.

Purpose

The purpose of the BiblioBouts Project was to design, develop, and deploy a web-based game that undergraduate students play at the same time they use online tools for resource discovery and management and evaluate the game's effectiveness for teaching students information literacy skills and concepts and improving their classroom performance.

Objectives

  1. Design and develop BiblioBouts, an online game that teaches incoming students information literacy skills and concepts while they do their research.
  2. Remain faithful to premises for the design of information literacy games that were the result of our previous Storygame Project research.
  3. Incorporate BiblioBouts game play into the syllabuses, assignments, and activities of undergraduate courses at participating educational institutions.
  4. Evaluate the effectiveness of the BiblioBouts information literacy game for teaching students information literacy skills and concepts.
  5. Confirm and add to our game-design premises list to guide others developing information literacy games.
  6. Generate a model of best practices for the design, development, and deployment of information literacy games.

Game Over!

Because funding for BiblioBouts ended on September 30, 2012, we are no longer able to support requests for new games. If you have questions, please contact Karen Markey, former principal investigator of the BiblioBouts Project at ylime@umich.edu. Thanks to all who have participated in the BiblioBouts Project!

Home • About • Project ActivitiesGame PlayEvaluation PlanProgress to Date
Participants & ContactsProject Reports & PublicationsInstructor FAQ

Home • About • Project ActivitiesGame PlayEvaluation PlanProgress to Date
Participants & ContactsProject Reports & PublicationsInstructor FAQ